Visual studio 17 lnk1112 error module machine type 'arm' conflicts with target machine type 'x64'1/21/2024 For example, if you try to link an object file compiled with /clr and an object file compiled with /clr:pure (machine From the MSDN document we know that the object files specified as input were compiled for different types. If you have any question, please feelĪbout the error message. You can refer to the link’s solution to solve it. It removed the lib-圆4 library file from the VC++ directories library. The solution is that uses the /verbose switch to linker to see everything it links with. As you stated I think the reason for this was missing dependencies, as I hadn't included the three libraries, that you mentioned.Fatal error LNK1112: module machine type '圆4' conflicts with target machine type 'X86'. To your question, when I was debugging my unity project from the HoloLens, it threw an exception stating that it was unable to load the remoteAPI.dll, as it wasn't found. Is there an additional directory that I need to include or preference that needs changing for this to work? In the file extApiPlatform.obj, there are following unresolved symbols: close_shared_memory, set_shared_memory_name, map_shared_memory, set_shared_memory_size and destroy_shared_memory (all seem to be defined in shared_memory.c, which is located in common, so all symbols should have already been defined in the build, if I'm not mistaking). The configuration is on release and the target machine is MachineARM64, but for some reason this results in 6 linking errors (LNK2001). I followed your steps, opened the remoteApiSharedLib-64.vcxproj project, changed the platform to ARM64 and made sure that in the preferences C/C++ the three repositories are added to the additoinal include directories (only common was missing). Thank you for your detailed and quick response.
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